Rust, one of the most successful, brutal and competitive multiplayer survival games ever created, is locked and loaded for a spring launch on PlayStation 4 and Xbox One with a closed beta currently ongoing for the next few weeks. A trailer released from developer and publisher Double Eleven showcases iconic areas in the game for the first time on consoles.
Rust Console Edition – Official Teaser Trailer
Players looking for the ultimate competitive survival experience on console will be able to play online with up to 100 others when the game hits in a few months. Waking up on a mysterious post-apocalyptic island littered with dilapidated industrial monuments and probing scientists, it’s up to you to figure out how to keep yourself alive in a world where everything wants you dead.
In Rust, there is one goal above everything else: survive. Conquer thirst and hunger, battle the elements, create clothing and stay safe against hostile forces including other players, scientists, bears, wolves or even succumb to fire, drowning or radiation poisoning. A game without rules, Rust doesn’t tell its inhabitants what to do.
Players are free to be deceptive and aggressive with intense player vs. player combat, raiding and looting, but there is potentially even more to be earned with a team of friendly players by your side. In the struggle for survival and supremacy, players can build tiny cabins in the woods to huge scrap metal fortresses in an attempt to stay safe, as well as craft a variety of weapons, bombs and traps.
Since Rust’s initial launch into Steam Early Access in 2013, millions of players have populated its world and taken part in the ultimate social experiment, making it one of the most played games on Steam. The title has evolved from its earliest days as a primal-survival game to one that stands out among its competitors – featuring shockingly detailed worlds to explore and build in, filled with a variety of gameplay styles, weapons, crafts and above all else: combat.
Development and publishing of Rust for the PlayStation and Xbox consoles is being developed by UK-based Double Eleven, independent from the original PC version’s developer and publisher Facepunch.
Rust is not for the faint of heart: the game boasts a steep learning curve and a huge, killer community of players. Befriend them, kill them – the choice is yours. Players will start out alone with nothing but a rock and a torch, finding and learning blueprints to make new and higher-tier weapons, armour and defenses, building a growing arsenal to give you and your friends chances of survival. Rust will throw a barrage of challenges at you but players can fight back with craftable weapons starting with a rock in your hands, to a spear or bow, through to heavier artillery like assault rifles and rocket launchers.
About Rust
The only aim in Rust is to survive. To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players. Create alliances with other players and together form a town. Whatever it takes to survive.
About Double Eleven
Double Eleven Limited is a full-service publisher and developer, with their head office located in Middlesbrough and a second studio in Kuala Lumpur. Current studio projects include Minecraft Dungeons (2020), Rust Console (2021) and Prison Architect (PC & Console). As an independent publisher, Double Eleven have focused on bringing great games to new platforms and audiences including titles from the PixelJunk series, Prison Architect, and Goat Simulator. Double Eleven has also developed a strong reputation for technical skill, working on external titles such as the Lego Harry Potter series (PS4/XB1/Switch) and Crackdown 3 (Windows 10).
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